| 05-03-2006, 12:18 AM | #1 |
Slaughter it please, i need some good comments to keep me motivated. This is all still verry work in progress, the background moreso then the orc. As you can see he has gone through some changes, the colors are more grim, hes taller, and his enkle stopped being broken. I also put some more detail in the blade, but still not enough, ofcourse. HLEP. Ideas for funky details are also welcome. I plan to add some critters, a rope bridge to emphasise the size of the canyon, and probubly some village on the other side of it... If i can work up the steam to keep working on this ofcourse. ![]() Slightly Bigger look! Plez Clicky!! scroll down for updates. update: http://www.wc3campaigns.net/attachme...4&d=1147198662 |
| 05-03-2006, 01:03 AM | #2 |
Pretty good, though it doesnt seem to fit with the armor Id say put him in a ruined battle field, thats just me though, the whole canyon thing works, but he just seems kinda outta place |
| 05-03-2006, 01:15 AM | #3 |
Why are his legs so short? Other than that... hmmmm... it's a ROCKY canyon... make it feel like it. It's not playdough... rock has sharp edges and is gritty. I'm wondering about the omission of stark reddish values... mayhaps a red moon/red moon glow would make this look alot cooler. I'm having trouble finding the focal point Erwt... can you lead my eyes there please? It seems as if we are looking at him straight on, yet the ground appears to be tilted toward us. I think I'd actually like it better if I couldn't see the tops of the rocky formations in the background, it'll make them seem higher, more foreboding. On the shading of those anyway... the sides not facing the moon should have MUCH harsher shadows... but I think you know this already. Remember... he's standing only in the light of the moon... Harsher shadows all around. The moon doesn't cast nearly as much light as the sun, you don't need to have the uber-realistic shading... but it should be more stark than a daytime picture. Hope it helps man. icbm1987 |
| 05-03-2006, 11:35 AM | #4 |
Thanks, i'll toy with your comments. I'm completely masking out the orc so i can fiddle with the background without touching him, but i am not changing the color scheme. I like it how it is, and its taken a looot of effort to get the orc to blend nicely with the new colors. |
| 05-03-2006, 01:04 PM | #5 |
you should desaturate the background, especialy the sky because it's more eye-catching than the main character himself. Also, don't over-detail the background. In my opinion, of course. |
| 05-03-2006, 01:32 PM | #6 | |
You have a very neatly detailed orc in the center of the image - it looks nice and it blends very nicely with the background. In terms of color. Quote:
You should tone down the color of the cliffs, to avoid a confusing picture. His blade is neatly done, but it doesn't look sharp enough. If you're trying to create a razor blade like edge, the borders between the edge itself and the blade shouldn't be huge. You should keep on working on it by the way, it looks great. |
| 05-03-2006, 02:58 PM | #7 |
He still has that camel-toe though.. |
| 05-03-2006, 07:13 PM | #8 |
allright, thanks again for the comments. I havnt had a chance to continue this, but i will take everything to heart. The weapon doesnt need to look sharp though, in my opnion, this orc just bashes people i suppose. |
| 05-03-2006, 07:48 PM | #9 |
In my own highly professional opinion (What!? Why are you laughing!?) He's pretty darn funky. However, although i can see where your coming from with the legs, I just don't like it. the baggy doesn't turn me on. Something more like This perhaps. |
| 05-03-2006, 08:13 PM | #10 |
Murloc the link isn't working. Ok, I'm pointing this out but I fully understand if you don't take it in account since its kinda long to do. But the thing that makes your orc's legs look so short is his long upperbody. The belt should be where his belly is, I think. Thus moving the crouch up and making him look less disproportionate. Add some craters or cartoonish details to the moon so the big white blob is covered up and won't detract attention. The clouds shouldn't pose a problem after blending. I say you should add the bridge and the grass and rocks but not the critters and the village (well maybe the village but yea...) since they might clutter the whole picture. And looking at his the pose, I think his left foot should be slightly more foward. His knee pad looks glued to his pants, you should add a strap or something. And as for more suggestions I think you should add chains to his weapon, armour and everything. :D I really love the muscles... want to see up close... |
| 05-03-2006, 09:45 PM | #11 |
4 words: "nice first look feeling" |
| 05-04-2006, 08:17 AM | #12 |
Accursed sots. Samwise's Grom hellscream. His legs. |
| 05-04-2006, 09:43 AM | #13 |
again, thanks for all the critique. What i plan on doing now is: -fix the legs (pants) -more detail on weapon. -desaturate background. -add bridge and "cliff houses" on the other side. -bits of grass. Becouse grass owns. |
| 05-09-2006, 11:22 AM | #14 |
Bumb + Update! desaturated and smoothened background, improved the geology. Added a bridge, still a work in progress there. Now i plan to add some small bits of graa to the foreground, kinda make it a bit more lush then way there in the back. I dont know if i'll fix the pants yet, but the weapon will probubly get an upgrade. I changed the background by masking out the orc, handy tricks. Picture is too big to [img] link, so please just click the thumbnail. |
| 05-09-2006, 07:52 PM | #15 |
NIIIIIICCEEE... Orc blends well with background. |
