| 05-03-2006, 05:55 AM | #1 |
I'm trying to figure out how a player can select more than 12 units at a time. The solution I've come up with should be viable but I want everyone else's opinion before I put the time in to do it. Any time you select the twelve units you want, you press f8. These units will be put into a group. THe group model is simply that of the player start location. All units inside the group are inside the inner ring and move whereever the group is ordered to go. Only the player owning the group can see the ring. A player can order a total of 12 groups around for a total control of 144 units. To disband a group, simply select the group and click f8. If you have another suggesstion, feel free to post!!! |
| 05-03-2006, 05:58 AM | #2 |
Great Idea, may be hard to use F8I say that you use a dummy spell to do group create and disband |
| 05-03-2006, 07:35 AM | #3 |
or Esc, the Esc key is only really useful in Cinematics unless your using it for something else, and you can turn the grouping function off in Cinematics. |
| 05-04-2006, 12:55 AM | #4 |
Well I was using f8 so that I could have an onscreen icon saying "Group" though the esc idea is better - that way I don't have to keep saving what the user previously selected. HOwever, I got one problem - How will I determine the group's move speed? Should I go by the slowest unit in the group? |
| 05-04-2006, 01:11 AM | #5 |
well when you normally group say 12 different units that have different movement speeds the game uses the movement speed of the slowest unit for all units in that current group so all units stay together. |
| 05-04-2006, 11:53 AM | #6 | |
Quote:
Yep, thats the way normal selection movement works. |
| 05-04-2006, 12:09 PM | #7 |
ESC is also used for the CANCEL button! So any ability that opens a meny such as build, spellbook, learn hero abilities will interfere with this. |
| 05-04-2006, 10:15 PM | #8 |
Ugh. Good Point. Using abilities is out of the question because the wc3 engine won't let you access the menu of different units at the sametime - so it would look wierd when only some units look like they are grouping while all really do. It would interrupt also thats not good. I may have to stick with f8. |
