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Backstab

05-07-2006, 08:16 PM#1
ShadowDestroyer
Is there a way to multiply a heros damage using a trigger? I wish to multiply the heros damage by 2, 3, 4, 5, 6, 8 depending on the level of a backstab ability. I have already designed that the trigger will only work if you are attacking from behind.
05-07-2006, 08:50 PM#2
PipeDream
You could use the EVENT_UNIT_DAMAGED event on every unit on the map. When it fires, check if the attacker has the ability. Then disable the trigger and deal GetEventDamage()*n to the attacked unit and finally reenable the trigger.
05-07-2006, 09:26 PM#3
Captain Griffen
I heard that critical strike could have its level changed on the 'unit is attacked' event, and it would effect the attack. Investigate that, as it would be a very elegent solution.