| 05-09-2006, 06:29 PM | #1 |
Trigger: Trigger: what am i trying to do is make a skill which stores up brain power. one skill to release it and one 21 levels dummy skill to keep track of the power stored L1 for 0% and 5% every next level. 100% at L21. would the above trigger work? what if the hero die or something. Any help welcomed. p/s: show me how to release the power stored, thus reseting the level of the dummy skill |
| 05-09-2006, 06:56 PM | #2 |
Those would work, but for the second one get rid of the if/then/else and put the condition into the conditions of the trigger instead, using the condition Less than, rather than equal to. Not that important a change though. How to release brain power...? Try to be more precise with what you want. Also, how many levels does Mind Surge have? |
| 05-10-2006, 08:04 PM | #4 |
That's fine, except there is no point in turning off mind surge loop, you forget to remove the temp point (call RemoveLocation(udg_tempPoint) ), and damage type mind is none existant. Don't ask why they put it in there, as it merely uses magical damage, I think, but those extra damage types can be buggy. Better to use universal/physical/magical (ie: those that actually exist). |
| 05-11-2006, 03:12 AM | #5 |
al'rite. many thanks |
