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Adding Trigs to MODded map?

12-27-2002, 03:33 AM#1
Dinadan87
I'm aware that installing the MOD onto a map removes all the triggers, but what if I were to add in more triggers AFTER i install it? This would be helpful if I want to include warps or stuff with my MODded map, or add in some new text commands or something. I could also preplace all the units, that why I don't have to do it during the game and make all the players wait. I could even modify the unit stats if I wanted. Would any of this be possible or would it mess up the map if I were to try?
12-27-2002, 12:56 PM#2
Thunder-Hunter
It says it would take out the DMMOD of you edited a map
12-27-2002, 07:27 PM#3
Dinadan87
Really? Where does it say that?
12-27-2002, 07:47 PM#4
Dinadan87
I tried to edit it, and the MOD was uninstalled :nono: Too bad, I'd really have liked to be able to preplace my units.
12-30-2002, 07:08 PM#5
Guest
Didnt you know if you save a map with custom files it will delete them to save?
12-31-2002, 03:31 AM#6
Dinadan87
Of course I knew that, but I wasn't sure that DMMOD used custom files :/