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GetTerrainType help

05-14-2006, 09:42 PM#1
emjlr3
using the general idea Vile did with creating effects over ground and water, sept i wrote my own, and the effect part doesnt seem to be worknig correctly

basically
Collapse JASS:
if GetTerrainType(GetUnitX(u),GetUnitY(u)) == 'Zsan' then  
        set bj_lastCreatedEffect = AddSpecialEffectTarget(Slippery_Ish_WaterEffect(),u,"origin")        
    else        
        set bj_lastCreatedEffect = AddSpecialEffectTarget(Slippery_Ish_GroundEffect(),u,"origin")    
    endif 

always adds dust, even over the correct terrain type...what gives?

full code is in custo mscript section, added this so incase u wanted to test
05-17-2006, 09:33 PM#2
Karawasa
I don't see why its not working. Can anyone help out on this?
05-18-2006, 01:04 PM#3
blu_da_noob
It is because you don't have any sand tiles on your test map. You have plenty of spaces with the tile 'Sunken Ruins - Dirt', but none with the sand. I added a big block of sand and it showed the correct water sfx while I was on it.
05-18-2006, 02:12 PM#4
emjlr3
ty, told u Karawasa, shoulda tested on ur map, im poo with terrain, I thought i had the correct stuff heh