| 05-17-2006, 01:51 AM | #1 |
I want a Mountain Giant to target a unit, make the unit be thrown in the air. Then the attack animation in the middle of the spell, and make the unit go at ### range. Is that possible? If you ever played DOTA and used the mountain giant. Youll know what i mean about thrown in the air. But just vertical. |
| 05-17-2006, 02:50 PM | #2 |
Its not extremly hard to do, its actually very simple. Can you explain in more detail what you want done and i will create it for you, (unless you dont want me too) Just state what effects, how far, like XXX * lvl or a set distance. How much damage, is it a AoE spell, etc. |
| 05-17-2006, 04:54 PM | #3 |
I made this for the contest, maybe it can help you http://www.wc3campaigns.net/attachme...8&d=1147721750 |
| 05-17-2006, 07:35 PM | #4 |
Yea he could use that. Just destroy the second trigger that moves him and spins him every 0.01 sec and he will just... jump! |
| 05-17-2006, 07:57 PM | #5 |
Let me explain a bit more. That spell that other guy showed me is similar. But not exact. Think of impale. It launchs the enemy straight up yes? I want the spell to send the victim up in the air like impale. But if the middle of that spell, have the caster do a normal attack. When the caster does the normal attack. I want the victim to go abbut 600 range for example ahead. Hope that clears up my question. |
| 05-17-2006, 08:00 PM | #6 |
Remove the enviroment triggers and set the math your self, you will get that. |
| 05-17-2006, 08:11 PM | #7 |
Im not really a big world editor person. I just got an idea for some spells to make and I asked for help and such. I made it so impale is only 1 spike and launchs in air. How do I make it so the victim is pushed 600 range in the middle of the spell. |
