| 05-19-2006, 03:39 AM | #1 |
I need a triggerer to help me with a hero upgrade type function which upgrades the hero from one type to another but keeping its level, attributes, skill levels, name, etc. Pm me if you can help, thanks. |
| 05-19-2006, 03:42 AM | #2 |
Why not use just an ability that switches the hero, but keeping its abilities, like chemical rage and the like? |
| 05-19-2006, 05:07 AM | #3 |
Its an upgrade the user does... which upgrades his hero to a stronger one. I tried berserker upgrade, etc. but nothing works. |
| 05-19-2006, 08:34 AM | #4 |
A permanent metamorphasis would work, just set the duration to 0 and it will never end. |
| 05-27-2006, 06:18 AM | #5 |
I spent forever trying to figure that one myself. I have heroes that upgrade many times into stronger units. so this is what I am using each upgrade. they are going to a specific location to do so. . . .I am a newbie triggerer tho. Heres what i got. it might help it might not. I didnt keep skills and levels tho but maybe u can work off of it. Trigger: ![]() Events
![]() Unit - A unit enters Fire Selection <gen>
![]() Conditions
![]() (Unit-type of (Triggering unit)) Equal to Fire Element
![]() (Level of (Triggering unit)) Greater than or equal to 50
![]() ((Owner of (Triggering unit)) Current gold) Greater than or equal to 50
![]() Actions
![]() Hero - Drop the item from slot 1 of (Triggering unit)
![]() Unit - Create 1 Fire Element Ev2 for (Owner of (Triggering unit)) at (Center of Fire Selection <gen>) facing Default building facing degrees
![]() Unit - Remove (Triggering unit) from the game |
| 05-27-2006, 06:33 AM | #6 |
Vexorian helped me out and found a simple way. Create a chaos ability and set the unit to the new unit, and then using triggers give the ability to the unit being upgraded. Works like a charm. |
