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Independant Summons 1.8

05-19-2006, 09:45 PM#1
Vexorian
Just summons that are owned by the player but not controllable. It abuses the ward
classification that removes the interface buttons. Then it just needs these functions
to block smart (right-click) orders (the only orders that the player is able to give to
ward-classified units) And also make them have a support AI that follows and protect
its master.


changes:
Version 1.8 :
- Uses tables (optimized)
- Renamed everything and made it more flexible


Whoever knows how to make an screenshot of this will get +5 rep
Attached Images
File type: pnguntitled.PNG (491.9 KB)
Attached Files
File type: w3xindiesummons1.8.w3x (48.4 KB)
05-20-2006, 12:32 AM#2
emjlr3
thus require the caster system, or is everything in the trigger what you need?
05-20-2006, 03:05 AM#3
Vexorian
CSCache module
05-20-2006, 03:19 AM#4
vile
This is a brilliant system, I've been using it on my map for ages now. Very useful.
05-20-2006, 09:21 AM#5
BertTheJasser
+Rep
05-20-2006, 09:42 AM#6
Tim.
Added a simple screenshot so it fits with the layout.
05-20-2006, 01:34 PM#7
Aray
This is also used in Shadow1500's IAWRPG. Did he use yours or?...
05-21-2006, 12:12 AM#8
shadow1500
I used the version that doesnt use tables.
05-21-2006, 01:31 AM#9
emjlr3
Quote:
Originally Posted by shadow1500
I used the version that doesnt use tables.

have you optimized this it all from its old version, and have it available to dl, since my map uses all Kattanas handle vars
05-21-2006, 01:38 AM#10
Vexorian
Not like handle variables and CSCache are incompatible systems
05-21-2006, 07:23 AM#11
BertTheJasser
Oh guy, forget handle vars, they were a alpha version of what vex did.
05-21-2006, 05:15 PM#12
emjlr3
considering my entire map uses them, prolly about 50 coded spells ATM, I don't really care to go back and change it all

or believe me, I would
05-21-2006, 06:32 PM#13
Vexorian
sure but you can use handle variables and CSCache in the same map without problems
05-23-2006, 02:45 PM#14
Chuckle_Brother
Quote:
Originally Posted by emjlr3
thus require the caster system, or is everything in the trigger what you need?

Course it requires it, if I didn't know any better I would almost suggest that Vexorian lives within his own creation.

Either way, nice system, and probably super useful for some sorts of things that do stuff, course I was never big on summons, but meh, thats me and my lameness.

Good job.

@Emj, lern2plai and use tables....they are super pro. Sorry if that sounded rude, not my intention.
05-24-2006, 07:37 PM#15
Meanie
If you are really desperate to get this system you could change all the Handle functions to Attach functions (They takes the same sort of values) and for the tables copy the NewTableIndex() function and chance all the table functions to Storexxxx(udg_hash(whatever it is called)...example

SetTableObject(Table,"subject",thing)

to

StoreInteger(udg_hash,Table,"subject",H2I(thing))

I hope someone understood this
btw tables are prime examples of a blizzard.j fluff functions