| 05-21-2006, 06:01 PM | #2 |
JASS:call IssuePointOrderLocBJ( GetEnumUnit(), "unloadall", UnloadLocation ) I think that translates back into GUI as something like: Trigger: Unit - Order Picked Unit to Unload All At UnloadLocationEdit: I think the only issue is making sure that the unit will be able to get into range of the point, but that only matters if the 'transport' is immobile. |
| 05-21-2006, 07:11 PM | #3 | |
Quote:
I'm checking out something on this right now. Edit: Trigger: Unit - Order Goblin Zeppelin 0001 <gen> to Unload Knight 0000 <gen> |
| 05-22-2006, 06:06 AM | #4 |
Aha! Thanks, it never occured to me that i'd have to order the Training Grounds to unload the unit, makes sense now that i think about it though. Cheers blu! |
