HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Endless Spawning-Footmen Frenzy

05-27-2006, 04:06 PM#1
ViciousBunny
I'm sorry for posting ANOTHER one of these but I still cannot get this to work I'm not so good with triggers. Please explain to me step by step how to make a rifleman spawn at a particular building every 5 seconds.
05-27-2006, 04:16 PM#2
Thunder_Eye
Trigger:
Spawn
Collapse Events
Time - Every 5.00 seconds of game time
Conditions
Collapse Actions
Set tempPoint = (Position of (Triggering unit))
Unit - Create 1 Rifleman for Player 1 (Red) at tempPoint facing Default building facing degrees
Custom Script: call RemoveLocation(udg_tempPoint)
"Triggering unit" should be set to a building
05-27-2006, 04:52 PM#3
Jacek
Event
Every 5.00 seconds
Conditions
Actions
Set temp_point = Position of SPAWNING BUILDING
Unit - Create 1 Rifleman for Player 1 (Red) at temp_point facing Default building facing degrees

Thunder_Eye's trigger will work also but may lag after some time of game, and footmans are very laggy often (many units)
05-27-2006, 05:03 PM#4
Thunder_Eye
haha, your leaks too :P
(changed mine now so it doesnt)

btw. this is a triggering topic so it should be in the triggering section
05-27-2006, 05:07 PM#5
Jacek
oh yeah :) I forget about custom script because I make all my triggers in jass and DestroyLocation is obvious for me... ;p
05-27-2006, 05:08 PM#6
Thunder_Eye
you mean RemoveLocation :)
05-27-2006, 05:12 PM#7
Jacek
Shit... now I was thinking about DestroyGroup :>
05-31-2006, 01:08 AM#8
ViciousBunny
How do i give u guys reputation 4 helpin me?
05-31-2006, 05:56 AM#9
Blade.dk
http://www.wc3campaigns.net/showthre...489#post782489

Described there.