| 05-27-2006, 07:46 PM | #1 |
yeah, as the title says, ive made a model edit, but the geoset i attached is appear in the middle of the map not at where it supposed to be. It dont move if the model does and its size dont get greater with increasing scaling value. But in the viewer and model editor it looks fine, and its moving with the bone that its attached to. any idea what am i doin wrong? EDIT: not in the middle of the map, but somewhere near to the modell (i thought its there due to i put my model at the centre of the map EDIT: nevermind, i use another way. The attachemnts were screwed up for sure. But im still wondering how can it be that its alright in the model editor but not ingame. |
| 05-28-2006, 09:17 AM | #2 |
The geometry will either have not been assigned a vertexgroup ( -1s around there) or else the group will have been assigned to something that is not a bone; maybe a helper or something. |
| 05-28-2006, 10:14 AM | #3 |
ok ill try it out, thx..bah damn blizzard for not naming all bones to their real names:S EDIT: its workin :) |
