| 05-28-2006, 08:39 PM | #1 |
Made a very large TD, where the mobs have two way-points before they arrive at the end zone, where they are "Removed from the game". The map starts lagging after about 80 waves and I just wanted to see if anyone got any tips on how I could decrease the lag. I use the standard "Unit enters Region" - "Order unit to Move to Region". I also use a unit-type array to store all the waves... Maybe I should empty them up as they are spawned, if so, how? |
| 05-28-2006, 08:47 PM | #2 |
You already made a post about this, please just bump that one, it's okay. http://www.wc3campaigns.net/showthread.php?t=83534 Closed. |
