| 05-29-2006, 09:37 AM | #1 |
How can you detect whether a player has killed multiple heroes within say 3 seconds. Each time he kills someone, he gets another 3 seconds to kill, then another 3 and another. Basically I wanted to add the UT sounds effects to my map>> |
| 05-29-2006, 09:44 AM | #2 |
You keep track of when last kills were. You haven't defined the behavior precisely, but a variation on this is probably what you want: Attach a timer and a kill count to each player. When a player kills, restart the timer, increment the kill count and give the appropriate message When the timer expires, set kill count to zero. |
