| 06-02-2006, 02:24 PM | #1 |
Hihi, what I would like to know is whether it is possible to stop certain unit types from picking up certain item types, e.g. so a warrior can't pick up a spell tome, as a mage can't pick up a huge sword etc... I'm sorry if this is a noobish question ![]() |
| 06-02-2006, 02:46 PM | #2 |
| 06-02-2006, 03:11 PM | #3 |
But would that actually stop the unit picking it up? |
| 06-02-2006, 03:35 PM | #4 |
Add an action to make him drop the item. |
| 06-02-2006, 03:40 PM | #5 |
| 06-03-2006, 08:57 AM | #6 |
OK, lol, sorry for being a pain, but what about tomes? They dissapear when they are picked up so I couldn't use that action seeing as their will be no item left to drop. |
| 06-03-2006, 09:22 AM | #7 |
I left the second part blank because there is alot of ways you can handle it now wont diablo II be silly if your playing as a barb.. and you kill Baal.. and he drops a windforce.. and you can't pick it up becuase your not an amazon |
| 06-03-2006, 12:10 PM | #8 |
No, that's not my point lol. It would seem silly if for example a warrior picked up a tome for a spell he can't learn (because he's a warrior) so the tome just vanishes, i.e. is used automatically with out going into the inventory first, and takes no effect, when it would be much better if he couldn't pick it up in the first place, and it is left there until a mage comes along... |
| 06-03-2006, 12:48 PM | #9 |
Make the tome not use on pick up, so that the warrior could trade it for money instead. |
| 06-04-2006, 10:54 PM | #10 |
to disable pickup it's easier to use the order event only because it will stop him in his track... Something like Trigger: ![]() Event-
![]() Unit Is Issued an Order with a target
![]() Condition-
![]() Triggering unit is a mage
![]() Manipulated item is sword of pwnage+5
![]() Action-
![]() Unit-Pause Unit
![]() Unit-Issue Unit Order with no target "stop"
![]() Unit-Unpause Unit
![]() Game Display Text Message "A mage can't use a sword of pwnage+5!" |
