| 06-03-2006, 02:44 PM | #1 |
Okay I am using the Konstruct marine and I need to make it so each time the unit attacks, it plays a gun sound. I am using his minigun, assault rifle, submachine gun, sniper rifle, and shotgun. Each gun needs it's own sound, and each gun is on a different hero. I already have sounds for it I just need to know how to apply them to the models. I tried doing so with triggers but it won't play the sound every time the unit shoots. |
| 06-03-2006, 04:44 PM | #2 |
Either the modelling or sound forums would have been a more appropriate choice. I'll try moving you to Sound and see if that helps. |
| 06-03-2006, 10:18 PM | #3 |
Best I can suggest is that you have no sound embedded in the model, just trigger it to play the sound when it attacks. Use triggers, that's my advice. |
| 06-06-2006, 07:57 PM | #4 |
I do, but it doesn't play the sound EVERY time it attacks. Heres the trigger I think. Events A unit is attacked Conditions Unit type of - attacking unit - equal to SWAT Actions attach Submachine_Gun_Sound to Attacking unit Is there a way to make it play the sound every time? |
| 06-06-2006, 08:07 PM | #5 |
Put jass thing to the Custom Script JASS:function UnitSound takes unit u, string id, integer volume, real d returns nothing local sound snd=CreateSound(id,false,true,false,10,10,"") call SetSoundPitch(snd,GetRandomReal(0.8,1.2)) call SetSoundVolume(snd,volume) call SetSoundDistances(snd,600,d) call AttachSoundToUnit(snd,u) call StartSound(snd) call KillSoundWhenDone(snd) set snd=null endfunction Trigger: Custom script: call UnitSound(udg_hero,"Units\\Human\\Rifleman\\RiflemanAttack1.wav",125,4500) |
| 06-06-2006, 08:25 PM | #6 |
And also, how do I make a sound only play for a certain player? _____________________ I don't understand how to use that JASS, or any JASS. Can you explain? |
| 06-06-2006, 09:17 PM | #7 |
Read our Rules, do no double post. This is a trigger issue so I will move the thread. |
| 06-07-2006, 12:49 AM | #8 |
Okay I think I just solved all my problems with the WEU. THANK YOU WEU YOU ROCK, WOOOOOOOOOOOOOO! |
