HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

How do I get the units color to display correctly in cinematics?

06-04-2006, 05:51 AM#1
Sardius
I get a bit of a problem during cinamatic modes when the character is speaking... Their color is generally not the same as the units, the original players color seems to over-ride the color of the unit via triggers.

For example my evil hero Terefrin is part of player 4 "purple" but he has a trigger in the initialization that makes him red... Yet in all cinamatics his face is still purple when he speaks.
06-04-2006, 09:03 AM#2
Blade.dk
Can't you just fake it and create a unit of the same type for player 1 (red) and send the messages through that?
06-04-2006, 09:27 AM#3
blu_da_noob
You could also try setting his owner to player 1 during the cinematic and then changing back afterwards.
06-04-2006, 10:21 AM#4
iNfraNe
Or play a message from a unittype and flash the speach indicator (or just leave this out since its ugly anyway)
06-07-2006, 01:51 AM#5
Sardius
but if I change the players color for the cinamatic, wouldn't that in-advertently change all of the players units to that color for the cinema as well?
06-07-2006, 07:56 AM#6
Anitarf
You could just create a copy of that unit for the cinematic for the right player to send transmissions from it.
06-08-2006, 05:48 PM#7
fancymokojono
no, it would only change the unit that you specify, so specify that specific hero.