| 06-10-2006, 06:17 PM | #1 |
Apparently, Warcraft will not batch display more than 100 textTags at a time. By batch display, I mean that you cannot make more than 100 textTags at a time without a wait. I've tested it numerous times and that is what I have found. It is for a casting bar (don't worry if you don't know what I mean by this). Do yall know anyway around this? I was thinking about putting a TriggerSleepAction for 0 seconds but I don't know if that is small enough to not be noticed. |
| 06-10-2006, 07:09 PM | #2 |
I've heard about the bug quite a while ago, but I don't know of any way to avoid it.. maybe you could use images instead? They are kinda buggy, and it would be hard if you wanted dynamically generated text, but if it is just a simple sign like | for a loading bar, then it could work. |
| 06-10-2006, 07:19 PM | #3 |
0.01 second timer, maybe needing local handle variables? |
| 06-10-2006, 07:36 PM | #4 |
It has nothing to do with waits. You can't have more than 100 "living" text tags . If you make them fade it counts as destroying them (don't ask) I am sure that in your trigger you were creating them and making them fade just after creating them. So in this case you can have all of them if you use a 0 seconds timer I think. |
