| 06-12-2006, 12:58 AM | #2 |
What kind of variable is Ability_A_Seer_Mind_U? It's because of the line (Player(Ability_A_Seer_Mind_I[(Integer B)])) in your second trigger, but I can't tell you how to fix it until I know what kind of variable it is. |
| 06-12-2006, 01:02 AM | #3 |
U = Unit (array) T = integer I = Integer (array) |
| 06-12-2006, 01:23 AM | #4 |
Probably Ability_A_Seer_Mind_I has a value of zero somewhere, perhaps because it's uninitialized. ConvertedPlayer subtracts one from this before passing it on to Player. Player(-1) then crashes the game. |
| 06-13-2006, 12:22 AM | #5 |
Ok I set I/T - default value = 1. It works fine now. |
