| 06-15-2006, 03:19 AM | #1 |
Somehow the unit is still picked, while I have this Trigger: what I want to create, is that everybody around the unit gets slowed down within (obviously) 500 range to a (50) movement speed (which works) but the unit casting the spell (Ability_unit_TD) gets slowed down as well. any idea's or is there anything that I overlooked? |
| 06-15-2006, 03:53 AM | #2 |
Check the value of that global Ability_unit_TD. If the caster gets slowed, then there is an error in that global. |
| 06-15-2006, 04:26 AM | #3 |
This: Trigger: Unit Group - Pick every unit in (Units within 600.00 of (Position of Ability_unit_TD) matching ((Owner of picked unit) Not equal to (Owner of Ability_unit_TD))) and do (Actions)Trigger: Unit Group - Pick every unit in (Units within 600.00 of (Position of Ability_unit_TD) matching ((Owner of matching unit) Not equal to (Owner of Ability_unit_TD))) and do (Actions) |
