HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Countdown timer and Sound problem

06-16-2006, 08:35 AM#1
SToRM[DARK]
Sorry I am a new to this but if you have AIM: "Btwestyo" is my sn you can contact me there faster. Basically I need some help with a Countdown Timer/Movement of a single unit/and some cinematic help. Thank you!

My Countdown Timer so far is:

Countdown Timer - Start tmr[0] as a One-shot timer that will expire in 1200.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Remaining Time
Countdown Timer - Show (Last created timer window)

And it displays nothing on the top right screen.. Someone said I need a clock or something?

The other two questions please contact me on AIM!

Edit: I also have a sound question. Basically I play an ingame campaign sound and I also play a music theme. However when they finish the normal game sound is very low. What trigger brings the normal volume of the back after the speech and music is over? Please add me to your AIM or leave yours here!
06-16-2006, 10:33 AM#2
iNfraNe
if you want instant help join irc. AIM isnt something many people have.

For the trigger.. tell more, cant see anything wrong from just looking at the actions besides that 1200 seconds is a bit high, but should still work.
06-16-2006, 10:44 AM#3
Blade.dk
If the piece of code is executed at map init, the timer window won't work. You will have to make the trigger that sets it up fire when 0.00 seconds gametime has elapsed instead.
06-16-2006, 05:13 PM#4
SToRM[DARK]
im having trouble with the IRC? Is the server irc.wc3campaigns.net? I cant seem to connect cause I use MIRC and i have to add the server but its not working. Also whats the channel? For the sound problem how do I resume normal game after the theme expires?