HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Why does my map keep crashing?

06-17-2006, 07:24 PM#1
StrangeChild
I've been learning about how to make WC3 maps and, given my background as a computer programmer, it's been coming along pretty well.

I ran into a problem when I started trying out my simple map with my brother over battle.net. When we play the map together, he is often disconnected from the game without warning. This doesn't happen on any other map, so I know it's a problem I've introduced.

I only have two triggers enabled. (Everything else was disabled while we tried to figure out the problem.) Here they are:





RevivableUnits - Unit Group for units I plan to revive upon their death
GenTowerPoint - Temporary Point
GenUnitPoint - Another Temporary Point

Edit: My free web hosting won't let me link directly to my own hosted pictures, so I had to use imageshack for my pics to show in the forum
06-17-2006, 08:03 PM#2
Jacek
Isn't Pan camera as necessary server split machine? Replace it with Pan camera (Timed) and everything should be OK
06-17-2006, 08:29 PM#3
Vexorian
man! http://www.wc3campaigns.net/misc.php?do=bbcode#trigger

It is not crashing, it is desyncing, and yes, the cause is "Pan Camera as necessary"
06-18-2006, 12:30 AM#4
StrangeChild
Trigger zcode. Clever. I will use that instead of the bulky pictures in the future.

Thanks for the help. I thought I had tried it without the pan camera part in there, but I'll try it again. Funny thing is, sometimes it crashes when the map first starts (within the first few seconds). Let me try it again and post back here when I know for sure.

Thanks for pointing me in the right direction on a problem that I probably never would have gotten on my own.