| 06-18-2006, 01:31 PM | #1 |
I don't know everyone knows this or not, but the easiest way to confirm that your Jass spell doesn't have any errors is to right click on the trigger (on the ladder to the left of the screen) and click "enable trigger"(the checkmark will be removed). The trigger's icon will then have a red x through it. Then just right click "enable trigger" again(the checkmark will return if no errors are present), and it will show you any errors you may have (if any). Hope this helps anyone who may have been checking by testing or saving the map. ![]() |
| 06-18-2006, 01:41 PM | #2 |
And then when it finds an endif isn't there it promptly crashes. So do be careful with it. |
| 06-18-2006, 02:12 PM | #3 |
really? I think mines found the no endif error and nothing happened. Maybe a bug with your WE? or maybe mine just never found the error. I'll have to try it... |
| 06-18-2006, 02:25 PM | #4 |
Missing endif crashes the WE. And AFAIK this can change the order that triggers are added to the map script in when compiled, so in some cases it is not a very good method. |
| 06-18-2006, 04:08 PM | #5 |
O... Well what else can I use to check? (I just started using WEU btw) |
| 06-18-2006, 04:57 PM | #6 |
In most cases it won't be a problem anyways. I use JassCraft, which uses PJASS. They are both on this site. |
