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Trigger - Animating Doodads?
Trigger - Animating Doodads?
06-19-2006, 12:41 AM
#1
CrashLemon
Is there a trigger to set an animation to a doodads. I would like to have an Abomination (Doodad) using his channel animation.
06-19-2006, 01:06 AM
#2
map-maker
why not just make an unselectable abomination unit...that would be the only way to do it i believe
06-19-2006, 01:15 AM
#3
CrashLemon
Quote:
Originally Posted by
map-maker
why not just make an unselectable abomination unit...that would be the only way to do it i believe
I was thinking of doing that but I prefer doodads... But if its the ONLY way ill do so.
06-19-2006, 10:15 AM
#4
blu_da_noob
Trigger:
Animation - Play the death animation for all doodads of type Fire within 128.00 of (Center of (Playable map area))
Change Fire to your abomination doodad and the animation string etc.