| 06-20-2006, 07:11 PM | #1 |
this is my third hero here i go 8 tentacles: the squid can build alot more buildings at once (basicly its an aura for his buildings? just makes buildings be built faster not to fast to the point its riged but just a miny bonus) ink: when the squids in trouple he shoots out ink (blinds the opnent making it temporarly have a 20-30% chance to miss) tentacle grab(this is just a brainstorm move i had) : the squid uses his tentacles to move by grabing one building and using it to move himself and keep doing this to move instead of swiming or walking (basicly if a building of the squids is maybe in around 500 range? it can use blink but the blink is automaticly direced to the building) whirpool: the squid uses its tentacles to spin the water around it either making a tidal wave with a 1 sec stun affect Or making a 5 second temporary tornado wich lifts an enemy into the air. well tell me what you think |
| 06-20-2006, 08:16 PM | #2 |
Tentacle idea is interesting. |
| 06-21-2006, 07:05 AM | #3 |
the miss chance on ink would need to be buffed to the 90% or so. for a short period. (if not 100%) as karawasa said. tentacle idea sounds interesting. as for building blink not sure how well that would work, and the whirlpool seems like it would be hard to use, being an aoe stun rather than targetable. |
| 06-21-2006, 10:00 AM | #4 |
well if it was instant cast would be good for naga that are chasing, would just make them have to step to the side or be stunned, which could be useful |
| 07-22-2006, 05:29 AM | #5 |
Reviving this topic to see if there is some way to implement a grabbing blink skill i.e. swinging around skill. |
| 07-24-2006, 01:33 AM | #6 |
blink just make it only able to target buildings? o and (off topic) murlocs disruption should be changed to a big AOE stomp thing |
