| 06-21-2006, 09:36 PM | #1 |
How do you make it so that a spell which is autocast but isn't normally set to it (like Kaboom!) set to autocast when the unit owning it has the ability? Let me make things a little more clear. I have a spell which makes 10 carrion beetles, each will have a custom Kaboom! on them, but I don't think Kaboom! is set to autocast when the unit who has it is created. Is it possible (assuming Kaboom! isn't automatically set to autocast) to make an autocast ability automatically set to autocast? |
| 06-21-2006, 09:45 PM | #2 |
Yes, select the relevent unit in the object editor, and it is the very top field. |
| 06-21-2006, 09:51 PM | #3 |
ah Thank you : ) Default active abilities, right? I'm using WEU but from past editing before WEU I'm pretty sure thats what your talking about. Thx again. |
