| 06-24-2006, 04:04 PM | #2 |
useful for beginner i supose ![]() |
| 06-24-2006, 04:22 PM | #3 |
You used Player 1 Red, for a tutorial it might be better to use the player who clicked on the button? |
| 06-24-2006, 04:31 PM | #4 | |
Quote:
I see your point, but as said it was just to show an example. |
| 06-24-2006, 06:30 PM | #5 |
I agree with Tim, perhaps if you made the trigger more customizable by using (triggering player) the user could choose which player to show the dialog to by simply changing one field instead of multiple? |
| 06-24-2006, 07:24 PM | #6 | |
Quote:
I tried changing it to "triggering player" and the dialog did not show up. |
| 06-24-2006, 07:57 PM | #7 |
You, of course, have to create the dialog for a set player (in this case player 1). The (triggering player) can be used on the triggers where the event is "clicked dialog button". |
| 06-24-2006, 08:22 PM | #8 | |
Quote:
I see no meaning in doing this, the "player 1 red" stuff is just an example. No matter what I do not have any time to do it either since I will be away for the next 10 days and I will be leaving in 30 minutes. |
| 06-24-2006, 10:57 PM | #9 |
Ok ^^ I guess people can advance and make the trigger better once they learn how it works, so the tutorial works as a base. But really, dont you see the meaning of making a trigger more customizable? Now you have to change like 5 fields just to show it to a new player; using (triggering player) you would only have to edit 1. |
| 06-26-2006, 05:34 AM | #10 |
Just to know I helped out to make all the triggers. So I want some loving too lol ![]() |
| 06-28-2006, 07:21 PM | #11 |
it all worked fine for me. |
| 07-01-2006, 12:23 AM | #12 |
good job on the tutorial, using this is way better than my shitty race selection system... Probably wouldn't have worked anyways. Thanks for making it! +rep |
| 07-12-2006, 04:23 PM | #13 |
Actually, I did this thing just a few hours ago, and I had some grief cuz it wouldn't work at first. The error was putting the dialog stuff in map init, when I put it in a 1 sec after trigger it worked fine. If only I would have had this tut then =) For me it works great though, I did a dialog which says "are you sure?" when you use your wisp to select a hero. |
| 07-15-2006, 05:34 PM | #15 |
I am not sure if it is the problem but shouldnt it be entering unit instead of triggering as it is triggered by a region? |
