| 06-25-2006, 09:33 PM | #1 |
Hi all, I had a small problem. Ive got a map where i wanted to use custom towers, all but 2 of the towers use ranges different that the defaults assigned to them. Frost Tower lvl 1 & 2 are supposed to have attack range of 650/700, Rocket Tower lvl 1 & 2 are supposed to have 900/1050, Railgun Tower lvl 1 & 2 are supposed to have 1100/1300, and Ion Cannon tower is supposed to have 1500, the WE object editor displays my new ranges but ingame the ranges default to their normal 600 range. The two towers that are not affected is the Inferno towers which have ranges 435/480 but their attack speed is alot slower that what it should be (I think ingame its defaulting to 1.00 instead of .88/.67) I have WE Unlimited and I undo all the normal WE limits then run the patched WC TFT. I think patch 1.20 is the culprit because back when I had patch 1.18 I have another map which worked out fine with tower ranges, but even trying to copy/paste those towers into my new map doesnt work. Any help would be greatly appreciated as I dont want to have maps with a bunch of really cool towers but all have ranges of 600 regardless of what I tell the WE to do. |
| 06-25-2006, 09:40 PM | #2 |
Could you write it a bit more clear and not in one block? :S |
| 06-25-2006, 09:45 PM | #3 |
1) Use search. 2) Range =< Aquisition range at all times. |
| 06-25-2006, 10:05 PM | #4 |
you have to edit the acquisition range to be higher(recommended) or equal to the attack range of the unit(so that it acquires a unit at a certain range for attck instead of less than the range making it appear shorter) |
