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AI Scripts.

06-26-2006, 02:26 AM#1
Sardius
Just curious if I assign a campaign AI script to a computer player, can it be changed after a point in the map.

Like initiall they are running say orc_1.ai but after you destroy their shipyards, it activates orc_2.ai, will doing this override the previous AI script, or will both scripts conflict with each other?
06-26-2006, 02:39 AM#2
Vexorian
It should be changeable although I can't ensure anything.