| 06-27-2006, 12:50 PM | #1 |
I download here textures and models, for example megarevenant. I import megarevenat.mdx from WoldEdit, then i put it in object editor, graphics-model file. After that i put it on map it is says:"Unable to open file:war3mapImported\megarevenant.mdl".And it is the same with all models i download! |
| 06-27-2006, 01:15 PM | #2 |
Go to Import Manager, right-click the model you imported and check "Use custom path"... now you can change the path, remove the war3imported\ part so: war3mapImported\megarevenant.mdl should be: megarevenant.mdl when adding textures, check the paths author gave in descriptions and set them or if he didn't use default textures path - textures\ so if you have texture megarevenant.blp, most likely path for it will be Textures\megarevenant.blp |
| 06-27-2006, 02:28 PM | #3 |
Wrong forum, moved. |
| 06-27-2006, 03:06 PM | #4 |
Notice that if you had a previous model with the same name, used by some object and you import a new one, you may have to reopen the WE to make the model appear correctly while pasting units. |
