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Teal Fog

06-28-2006, 03:46 PM#1
scmstrack06
1) How do I make the tealish fog, like in Glitch's map?

Thank you,

Noob to these boards and terraining

scmstrack06
06-28-2006, 04:01 PM#2
Naakaloh
Whoa, somehow I stumbled into the terrain forum again... Anyway, for the World Editior: Map Properties => Options => Use Terrain Fog. Make sure Fog Effects are turned on and you're using game view.
06-28-2006, 07:32 PM#3
scmstrack06
Actually, the fog isnt working. Not in trigger or Map Preferences.
06-29-2006, 01:02 AM#4
Killer_Mushroom
Press the "F" key in the world editor. It should enable the fog.
06-29-2006, 02:11 PM#5
[Death]
I prefer using the V key for In-Game View.
06-29-2006, 05:07 PM#6
scmstrack06
Still not working. Here are some screenshots of it:



That is where I set up the fog.



:O No fog! Looks like that in-game too.
06-29-2006, 06:16 PM#7
[Death]
It doesn't look like you pressed V in the main World Editor window.
06-29-2006, 08:52 PM#8
scmstrack06
I did. :( still doesn't work!
06-29-2006, 10:39 PM#9
Killer_Mushroom
Try "Z Start=0."
06-30-2006, 02:29 AM#10
scmstrack06
Thank you! Now it works!
06-30-2006, 02:45 AM#11
[Death]
Z-start tells you how far away the fog starts. Z-end tells you how far away the fog ends.

Quote:
Originally Posted by Beam
Fog can be explained in a graph. The X-axis is your distance from camera and the Y-axis is fog density. Linear fog is simply a curve with a slope of x, meaning that for every x unit away from the camera, your fog is 1 unit denser. exponential fog is a curve, like x^2 or x^3. you get way denser fog with this option.

Z-start and Z-end is basically how far away from the camera the fog starts and ends. So again, if your fog starts at say, 1000, then up until 1000 units away from the camera, your fog density will be 0. Then at 1000 units away, your fog density will start to increase until your Z-end. Now say your Z-end was at 5000. This means that at 5000 units away from the camera, your fog will be at its maximum density, and you can't see past it. Depending on how close or far your Z starts and ends are, the rate at which fog will increase will be faster or slower. If the Z start and end is far apart, like say, 100 to 5000, then you'll have a very gradual increase in fog density. If they're closer together, like 100 to 200, then you'll have a very sudden increase in fog density, with almost no inbetween values.