| 06-30-2006, 10:56 PM | #1 |
Now before I go off and screw this up and start all over again, to get the bonus mod to work (The one that was included in the InvX 1.8) you have to make unit abilities that add +X Damage/armor/hp/mp and name them A00A A00b A00C ete.. Then, you must go into the triggers/Varriables and create Variables "udg_BnsBit[Ix(0,0)]='A00A'" all the way to "udg_BnsBit[Ix(3,9)]='A018'". And those Variables should be Ability Codes. Is this right or did I miss something? |
