| 07-02-2006, 09:15 PM | #1 |
Im trying to do a trigger that when a specific unit hasn't been attacked for about 10 seconds, or simply has no hostile units in the region around him, that he moves to attack the players base immedietly. |
| 07-02-2006, 09:42 PM | #2 |
A periodic ran trigger? Timer? I wouldn't know how to check in a non-event response way wether the unit is being attacked, but you can check if there aren't enemy units around with: |
| 07-03-2006, 12:36 AM | #3 |
for the event: make a timer variable (call it timer for example) and then Trigger: Time - timer expiresso as you can see this would reset the timer every time a unit is attacked... |
