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Some Renegade models... a CS map...

07-03-2006, 05:20 PM#1
CrashLemon
Hey guys, I did some model a long time ago for C&C Renegade that I never added to the game because they were bugged and I made a Counter-Strike map (for 1.6) here they are. I would like comment and feedback.
Attached Images
File type: pngDefender3.PNG (54.7 KB)
File type: jpgDestroyerTreads.JPG (41.6 KB)
File type: jpgUpgradedNewWF.JPG (47.9 KB)
File type: pngMTLC.PNG (58.0 KB)
File type: jpgtooncavern1.JPG (49.6 KB)
File type: jpgtooncavern2.JPG (58.2 KB)
File type: jpgtooncavern3.JPG (59.2 KB)
07-04-2006, 05:18 PM#2
Tim.
Wrong forum, moved.
07-06-2006, 05:17 AM#3
CrashLemon
Nobody has anything to say? I could try to import them in Wc3. But seriously I would like comments and critic...
07-06-2006, 04:50 PM#4
Tim.
I've never played CS, but I quite like those vechicles and the red building.
07-06-2006, 05:42 PM#5
Whitehorn
A Warcraft 3 modding site isn't exactly the place to come to for critic on CS maps.
07-07-2006, 01:24 AM#6
CrashLemon
Quote:
Originally Posted by Whitehorn
A Warcraft 3 modding site isn't exactly the place to come to for critic on CS maps.

Posted it on Off-Topics but it has been moved... (And still, these models could be usefull for Wc3 mods) OR giving comments like if it was a Wc3 Models would be very usefull.
07-11-2006, 06:09 PM#7
Rinpun
If the red building was skinned and animated, I would definitely use it for my map. It fits perfectly.

As for the other models...probably not. The missile one looks great, but I wouldn't be able to find a use for it. The model with the tank look but with the spiky wheel in front of it would look great for a map that blends medieval taste with technology, but as I don't make such maps, it wouldn't do anything for me.

As for the weird one with the crystals sticking out of it, I don't think that could be used at all, but maybe. That, IMO, is the worst model out of the four.
08-15-2006, 02:46 PM#8
mikke95
Cool man! is that your map? the pictures looks perfectly like counter strike!
The models is okay!
Map. - 5/5 if it is screen shots.
Models. - 3/5 they need a bit more work :)
08-15-2006, 02:53 PM#9
erwtenpeller
The red one seems awefully high poly for wc3, though. There are a lot of details in there that could be ditched and done with just texture.
08-15-2006, 09:29 PM#10
Thunder_Eye
Quote:
Originally Posted by mikke95
Cool man! is that your map? the pictures looks perfectly like counter strike!
The models is okay!
Map. - 5/5 if it is screen shots.
Models. - 3/5 they need a bit more work :)

it is counter strike..

I agree with erwt, they seem very high poly for wc3
08-15-2006, 11:48 PM#11
Freakazoid
That CS map, is cool. And original!
09-22-2006, 01:21 AM#12
CrashLemon
Thanks a lot for your feedbacks guys, I realy apreciate it.

@erwtenpeller and Thunder_Eye, I think those model were under 1500 Poly count, something like that, but it was before I knew how I could reduce polys

@Rinpun, You said that the one with the crystals look weird, well it was for C&C General and the "Crystals" are actually tiberium... Anyway thanks for the Building.

@mikke95, Yes its a CS map, PM me if you want it.