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Key reponse ??????????????

12-30-2002, 01:17 AM#1
Guest
I making a map that if you press P will active snow in the game , but idon't know how to make key reponse ????
12-30-2002, 01:24 AM#2
Azumarril
no i don't think you can, i checked the triggers, blizzard.j and common.j no luck =( but you could do it where the player chats "let it snow".
12-30-2002, 01:25 AM#3
Swift_Rapier123
as far as i know, the only way you can do this is to give a unit an ability with this hotkey, and then use a trigger that fires as soon as that ability is used. You can also set a trigger that responds to the ESC key by putting in the event "player skips cinematic" i believe. IN order to set a key response to "p" then you'll have to use the first option.
12-30-2002, 04:48 PM#4
DemonicSoul
i think you can, check the fps mod

it uses arrow keys for movement and mouse for looking
12-31-2002, 11:27 AM#5
Guest
How can i do that ?
I don't know how to use the Escape key to run a trigger
12-31-2002, 03:02 PM#6
Sytadel
Quote:
Originally posted by gamehacker
How can i do that ?
I don't know how to use the Escape key to run a trigger


Event - Cinematic Skipped
12-31-2002, 03:42 PM#7
Swift_Rapier123
Quote:
i think you can, check the fps mod
yes, but i believe they use some hack to do this.
12-31-2002, 03:44 PM#8
ChronOmega
i dont know how they did the keys but i do know that superiki did arrow key movement by detecting the cameras position and moving a unit to that spot

if i remember right the map was called undead invaders, look in the Retail Map Downloads and youll probaly find it in a search
12-31-2002, 05:44 PM#9
Guest
Look in the Trigger and Utility Repository on this site. There is something about key strokes.
12-31-2002, 07:16 PM#10
DemonicSoul
http://www.wc3campaigns.com/forums/s...?threadid=6763

there is the thread he is talking about i think
01-01-2003, 12:39 AM#11
Guest
do you know ? In the map deathsheep the author used order reponse to control the hero , he used stop for s and hold positon for h.I can do this but it will mess my map
01-01-2003, 07:18 AM#12
DemonicSoul
you could use the goblin merchant method as well......

but theres a map on that thread that shows how to use arrow keys for movement
01-18-2003, 09:01 AM#13
FM_TertiaryEye
Hey, your question is pretty much answered, but im gonna post this for anyone else browsing through with similar questions.

There are 4 major ways to get keyboard input that we know of.

1) The FPS hack - it requires an external program to run. Though it can likely be utilized for your own ends, the distribution would be a pain and the FPS guys would most likely be pissed if you did'nt get their permission, so i'd rule that out.

2) The superiki camera control method - this method uses a timer to position a unit within some point of the current camera bounds on a looping trigger. Since your keyboard moves the camera around this subsequently moves the units.

3) Hotkeys for spells - this is probably your best route, you add a unit ability (you can only have 5 hero abils) that has a self-casting order string, examples are warstomp, and water elemental, etc. You then have a trigger to detect a "unit issued order with no target" event, and if the order is equal to "warstomp" or whatever you chose then you turn on the snow.

4) The MR123 Merchant method - This is the first map ive seen it in, so im crediting him for it, (correct me if im wrong). This has you buying items with assigned hotkeys from a merchant located somewhere out of sight. This is good for racing type maps or flight sims and other things that are generally action oriented.

And thats all the methods that ive seen. Aside from the cancelling cinematic, thats the only way to get keyboard input.

Hopefully this will help someone else.
01-18-2003, 05:21 PM#14
DoctorDoom
Quote:
Originally posted by JasonMclau
Hey, your question is pretty much answered, but im gonna post this for anyone else browsing through with similar questions.

There are 4 major ways to get keyboard input that we know of.

1) The FPS hack - it requires an external program to run. Though it can likely be utilized for your own ends, the distribution would be a pain and the FPS guys would most likely be pissed if you did'nt get their permission, so i'd rule that out.


Actually our program currently only works for the a,s,w,d keys and the mouse. However StonedStoopid is curently in the proccess of making it detect every key. We are also workin on incorporating into the map itself but so far to no avail. Anyway he is going to make it useable for all map editors. But thats the future. For now just use the other methods mentioned before.
01-18-2003, 07:02 PM#15
FM_TertiaryEye
Very nice ;) I know of some people whom this would benefit greatly ;) Thanks!