| 12-30-2002, 06:20 AM | #1 |
The select hero ability (The one that merc camps/item shops use) not only makes it select the hero, it also makes the unit with the ability invincable. Now my problem is that I want the unit to be vunerable. Ive tried triggers and messing around with it in the spell editor/ability text fileto no avail.. Does anyone know a way to make it vunerable? |
| 01-01-2003, 06:48 PM | #2 |
Yeah I know, I need an answer to this aswell.... unless you have found one? |
| 01-01-2003, 07:08 PM | #3 |
Um, it shouldnt make it invincible. Just remove the invincible ability. It shouldnt make it invincible as a default. Just make sure that you take off abilities that make it invincible. |
| 01-01-2003, 07:10 PM | #4 |
It's a human castle I want to be able to select the hero, but using it makes it invulnerable. I checked the abilitydata file and theres no information in there. Don't even see the select hero ability. |
| 01-01-2003, 09:26 PM | #5 |
archers: it does :/ one thing you *could* try is this: make you building have 0 collision, 0 selection scale, 0 pathing map, with select hero make another graphicly identical building and put it on top, w/o select hero trigger: if somethign is ordered to attak the select hero one, attack the non select hero one trigger: non select hero building is damaged - set life of select hero to damaged building's life trigger: non hero select building dies - kill hero select building its a shlep, but it should work ;) |
| 01-02-2003, 08:20 PM | #6 |
how bout using trigger? i think its unit- set invincibility |
| 01-02-2003, 10:13 PM | #7 |
You cannot disable it with the trigger, nor with editing the text (as far as ive seen). I need the actual building to be vunerable becuase of the situation... Im real dissapointed that blizzard got this slack, they could have just added the invunerability to the merccamps... sigh. |
| 01-02-2003, 11:37 PM | #8 |
I havent been able to find a way around either..... |
