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Bug with facing direction of other unit?

07-14-2006, 08:23 PM#1
Sardius
Ok, what the hell, this is interesting...

I have a cinematic event where two heroes move up and then face another hero in front of them.... Both use the EXACT same trigger

Trigger:
Unit - Make Hero1 face Varax the Guardian 0001 <gen> over 1.00 seconds
Trigger:
Unit - Make Hero2 face Varax the Guardian 0001 <gen> over 1.00 seconds

Basicly during the event hero1 and 2 run up a bridge "in cinematic mode" then stop in regions side by side... Hero1 turns to face the Guardian properly, while Hero2 spins around and faces the completely opposite direction.
07-14-2006, 08:30 PM#2
DioD
other direction is 180degree

Simply add this value to seconds hero fase
07-14-2006, 08:34 PM#3
Sardius
uhh??
07-14-2006, 08:44 PM#4
DioD
Trigger:
Unit - Make (Last created unit) face ((Angle from (Position of (Triggering unit)) to (Position of (Triggering unit))) + 180.00) over 1.00 seconds

Something like this