| 07-14-2006, 11:40 PM | #1 |
poisonis goo: (there are tropical worms that do spit out poison im preaty sure acid) the worm spits poisones goo that sticks to the enemy poisining him and slowing the naga . multiple hearts: if the worm is hit and killed it will split into 3 difrent worms wich cant build and will die in one shot if all die in the next 5 (maybe lower) minutes then the worm is officialy dead if one servives that long it regenrates its normal body and can build again (you know when you cut a worm in half it lives and evetualy regenrates its body) (it will be like storm earth fire ) slimy body: being slimy the worm sometimes can use this to move faster basicly the worm will have a random chance when moving to get a boost by his slime making him temperory fast 1% chance every second u move or somthing? and +50 boost for 1 sec? dig : the worm can make a tunnel from one place to another (ok works like this if u use the move firs titme itl make a cave saying start once used again in any other area it will make an end once that happens you can go from the end to the start or vice versa if ur at one of the two caves the catch is once u use teh caves they will dissapear )(will have MAjor cooldown to get rid of misuse) |
| 07-15-2006, 12:10 AM | #2 |
Wouldent the runner rather be rescued fast instead of waiting five minutes to be able to do anything worthwhile again(just saying). all other abilites have some potential espicially dig. but I still like my tropical penguin idea |
| 07-15-2006, 03:15 AM | #3 |
heh ya, 5 minutes is too long and making it too short would be overed. the other abilities seem decent though. |
| 07-15-2006, 04:36 PM | #4 |
should i change it how bout 30 secs but the catch is the naga are faster then the worm split in 3 (they will have slow speed )meaning there easy to catch but can bide time |
| 07-18-2006, 01:39 AM | #5 |
Hmm, I like the split on death idea. Right now I gotta see if there is space to add new Fish. With the current dialogue box system I am thinking one Fish has to go to make space for a new one if we want it. |
| 07-18-2006, 02:44 AM | #6 |
You could remove the whole dialog box in general? |
| 07-18-2006, 10:46 AM | #7 |
You could do a shop choice, or create a 2nd page on the dialogue. A shop choice would be my favored concept, it allows you to put a little descriptive tooltip in there, making it more noob friendly. |
| 07-18-2006, 08:57 PM | #8 |
ya.... i like pheonix's idea about a shop with tooltips |
| 07-18-2006, 09:54 PM | #9 |
Interesting idea, I will consider it for 2.9. |
