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The food or simply the cycle of rebirth

07-15-2006, 11:03 AM#1
Kabel
I want players on my map to have a limitation of the number of Wisps they start with. (Yes I use melee starting-units, 5 Wisps and 1 Townhall)
They will not be able to train more than 5 Wisps, but if 1 Wisp dies the player shall be able to train a new one, or "ressurect" them at the townhall for a goldcost. Howda heck do I do that?!

Is it possible for players to have a starting number of food without any buildings?
I want every player to have 20 foodsupply, regardless if they have any structures. Is that possible to make?
07-15-2006, 11:22 AM#2
King Klear
Perhaps you could hide a dummy units for each player somewhetre on the map, that would give the player the food supply.
07-15-2006, 01:40 PM#3
Thunder_Eye
There's a trigger for this I think. "Player - something"
07-15-2006, 02:33 PM#4
moyack
About limiting the wisps, you should use an action that is something like
Trigger:
Player - set limit training of wisp to 5 for player1
It is in the player section.