| 07-15-2006, 11:03 AM | #1 |
I want players on my map to have a limitation of the number of Wisps they start with. (Yes I use melee starting-units, 5 Wisps and 1 Townhall) They will not be able to train more than 5 Wisps, but if 1 Wisp dies the player shall be able to train a new one, or "ressurect" them at the townhall for a goldcost. Howda heck do I do that?! Is it possible for players to have a starting number of food without any buildings? I want every player to have 20 foodsupply, regardless if they have any structures. Is that possible to make? |
| 07-15-2006, 11:22 AM | #2 |
Perhaps you could hide a dummy units for each player somewhetre on the map, that would give the player the food supply. |
| 07-15-2006, 01:40 PM | #3 |
There's a trigger for this I think. "Player - something" |
| 07-15-2006, 02:33 PM | #4 |
About limiting the wisps, you should use an action that is something like Trigger: Player - set limit training of wisp to 5 for player1 |
