I want to create a spell which turns off only "unit" collision, not the full pathing collision, kind of like how Windwalk works. However, I don't want the invisibility that windwalk provides. Is this possible?
You can turn it off. Switch to the Object Editor and search I) Art - Elevation - Sample Radius, set it to 0 and then the units should be able to walk through your unit.
But i don't know how to change with trigger.
---Edit---
Found the command:
Unit - Turn collision for Unit on/off
Unit - Turn collision for Unit on/off, does pathing collision so you'd be able to walk through trees and cliffs. :( I guess the only solution is to do a Chaos transform?