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Advanced Mechanic Regarding Damage Dealing

07-17-2006, 04:07 AM#1
EveningStar
Hi,

I have been messing with Event - Unit Damaged and I have discovered a strange behavior:

when a unit of attack speed 1.7 attacks this unit, suppose say with avg damage of 50, instead of doing 50dmg every 1.7 sec, it would do 25dmg every .85 seconds (basically splitting the damage). I was wondering if there is a possibility of fixing this behavior.

On the side note, is it possible to attack but with another animation, for example walk?
07-17-2006, 04:24 AM#2
DioD
Damage done on attack finish not at random periods