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Attatch special effect to "blank"

07-17-2006, 07:56 PM#1
Sardius
Attatching special effects to units, I know default is overhead... What would be the code for just on the unit itself, rather then overhead.
07-17-2006, 08:07 PM#2
karukef
There is no "on the unit itself". You have to specify _somewhere_.

Copied from some old text-file, choose from the following:

Code:
Attachment Point Names:
  overhead  (floats over the unit's head, but doesn't sway with
the head as it animates)
  head  (sways with the unit's animation)
  chest
  origin  (usually at the base of a unit's feet)
  hand
  foot
  weapon  (for heroes)
  sprite  (for buildings)
  medium  (for buildings)
  large  (for buildings)

Attachment Point Modifiers:
  left
  right
  mount  (for mounted units)
  rear  (for quadrupeds)
  first  (for buildings)
  second  (for buildings)
  third  (for buildings)
  fourth  (for buildings)
  fifth  (for buildings)
  sixth  (for buildings)
  rallypoint  (for buildings)
07-17-2006, 08:22 PM#3
Rising_Dusk
I think "chest" is the one from the list you're looking for.
Attaches to the core of the unit, or the 'unit itself'.
07-17-2006, 08:58 PM#4
The)TideHunter(
Chest is normally the center of the model or a main point of the model.
Origin is the same, but normally as lowest Z the unit goes.
07-17-2006, 09:35 PM#5
Sardius
Yah mainly just looking for the best for ensare or web effect, I ntried overhead but yah it was a bit too high above them.
07-17-2006, 10:28 PM#6
Rising_Dusk
Try origin for those effects.
You dont want them moving with the unit's animations.
07-18-2006, 04:27 PM#7
The)TideHunter(
Definatly origin, if you want a effect that looks placed or attached to a unit, origin is your only human option, unless you want it to look silly.