| 07-19-2006, 02:16 AM | #1 |
It's rare to get a full house for Tropical Tag. When there are only one or two Naga, only having wards and flares are just not going to cut it. With only two metheds of finding invisible targets (one being limited to being used four times), fish like the crab are almost impossible to kill. If the fish hide right away without building anything, the Naga only have a limited amount of money to buy wards or flares. Once they use those up, they lose. One idea I have for an item would be one that enables Naga to see invisible fish around it at a cost of a few mana a second. This would enable the Naga to be able to have truesight with out spending money each time it's used. Since it uses mana, it shouldn't make the map imbalanced towards the Naga. |
| 07-19-2006, 02:22 AM | #2 |
This is an interesting idea. I dunno what item to replace though. |
| 07-19-2006, 02:24 AM | #3 |
maybe make a tip saying there should always be naga sea whitch per game? or you could always give reveal to all nagas and give the whitch an extra ability? |
| 07-19-2006, 04:25 AM | #4 |
Badbadbadbadbadbadbadbadbad. BAD Any form of true sight completely defeats the purpose of invisibility, if there are only 2 Naga and neither of them have reveal, that's not a fault of the game, but a fault of the people who chose the Naga. Such a form of 'all reveal' or true sight might be balanced with 2 naga, but with a full house the naga will have a game-breaking advantage over the fish. The point is that if you want a good game of TT, get a full house, it's designed for a full house, and unless Karawasa wants to start adding in bonases for the Naga if there are only 1 or 2, which i recommend against, then it will remain that way. Seriously, complaining that the map is too hard for the Naga when theres only 1 or 2 of them is like complaining that Team Survival (the version designed for 10 players) is too hard when theres only 1 or 2 people, well duh. |
| 07-19-2006, 05:17 AM | #5 |
If you don't wanna use Flares or Sentries... then why not have a friggin Sea Witch. There is enough revealing in the game already. |
| 07-19-2006, 06:09 AM | #6 |
no they dont... they have tracer reveal (for 2 out of 5), for rescue prevention/lots of observation on places that fish always go they have wards. for the naga without reveal (which their other abilitys make up for) theres flares |
| 07-19-2006, 07:02 AM | #7 |
And having any sort of naga team without at least 1 or 2 revealers is dumb anyway, and you're asking for all you get. |
| 07-19-2006, 08:47 AM | #8 |
what he said |
