| 07-20-2006, 05:28 AM | #1 |
I know you can give unit abilities levels and give non hero units levels, but is it possible to level up or gain ability levels without being a hero? If not, is it possible to hide the hero icon of a unit in the upper left corner of the screen? Also, can you make it so Wind Walk is a targetable skill? |
| 07-20-2006, 08:02 AM | #2 |
You can level the abilitys for normal Units, but you have to trigger it. But i suggest to use heros, it is possible to remove the hero icon, go in the Object Editor and select your hero, search F) Stats - Hide Hero Interface Icon and set it to true. You can, but it's trigger work again and if you search a skill, i don't know any target ability, which provides invisibility, speed bonus + crit. strike. |
| 07-20-2006, 08:26 AM | #3 |
You could simulate an experience system, or you could just have upgrades for units. |
| 07-20-2006, 12:39 PM | #4 | |
Quote:
- A unit starts the effect of an ability - Target has "Unholy Frenzy" buff is TRUE - Remove "Unholy Frenzy" buff Add "Dummy Wind Walk" to Target Issue Target to use "Dummy Wind Walk" And another trigger like: - A unit starts the effect of an ability - Ability being cast equal to "Dummy Wind Walk" - Unit Remove "Dummy Wind Walk" from Triggering Unit I hope it helps. You can also use an ability which has no buff, but you can't detect exactly if the unit is effectively hit by the spell (in case of Spell Shield). |
| 07-20-2006, 04:55 PM | #5 |
Well I tried this, and it isn't working, any idea why? Trigger: Wind Walk
I don't nessecarly need the skill to be targetable... But its a skill my Blademaster Hero's familiar is going to have, so when the familiar casts wind walk, I want it to apply to the familiar and the Blade Master. It does't need to be targetable, just needs to effect the both of em. |
| 07-20-2006, 07:54 PM | #6 |
| 07-21-2006, 01:31 PM | #7 | |
Quote:
- Use Starts the effect of an ability instead of Begins etc... - You don't need the first wait 0.5 - I suggest you to make another trigger like (Druid Familiar starts the effect of Wind Walk, then remove it) instead of waiting. |
