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No event, just conditions and actions?

07-21-2006, 08:53 PM#1
darkwulfv
If I don't have an event, will the trigger run when the condition is met instead of when something happens and then checking the condition? (I think this is noob question that I knew the answer to when I first started WE)
07-21-2006, 08:55 PM#2
The)TideHunter(
Everything needs a event.
Your event was clicking Submit thread, and the action was this thread being created.
Without a event, it will never happen.
Unless you Trigger running it from another trigger.
07-21-2006, 08:58 PM#3
darkwulfv
You know, I always think of life as a trigger with, sometimes with or without an event.
If the color of the traffic light is green, then DRIVE!!!
Drat... I don't want to use periodic timer events, those can build up lag... I'm having trouble with a trigger that will deal damage to units with a certain buff, but I don't know what event I should use. I have the rest all figures out, just that goddam event.
07-21-2006, 09:08 PM#4
Alevice
When do you want your trigger to run?
07-21-2006, 09:17 PM#5
Jacek
If you want trigger to trigger :) when conditions are met, throw it into 0.01 (ok ok 0.02) periodic event
07-21-2006, 09:19 PM#6
iNfraNe
Quote:
Originally Posted by Jacek
If you want trigger to trigger :) when conditions are met, throw it into 0.01 (ok ok 0.02) periodic event
be sure to disable the trigger when the conditions are met tho.
07-21-2006, 09:35 PM#7
darkwulfv
I'm confused!!! Here's what I want.
My hero casts a spell called Flame Stomp.
I want any unit with the Flame Stomp buff to take damage == to the level of the ability * 2 (this i can do) every second for 6 seconds. I just don't know what event to use.
I thought of using A unit begins casting, but would the actions kick in late enough for the units to have the buff? Maybe a 0.05 wait or something... I can always set the effect time of the spell to 1 second,
hopefully giving enough time for the trigger to find the buff.
IDEA! Maybe I could do this:
Unit casts ability equal to flame stomp, then run trigger whatever.
Trigger whatever doesnt have an event... and this is where I'm stuck. NOW i don't know what action to use so that the trigger will go through every unit... unless I used a unit group set to EVERY UNIT (ahhh) and then check for said buff, then do the actions needed... Hmm... I'll make a trigger and second post (pardon moderators, this post is too long to add more). Sorry this is so badly written, but I thought up ideas as I wrote it and didn't feel like back tracking it.
07-21-2006, 10:31 PM#8
Alevice
Perodic event, by default turned off.

Then, when the buff exists, turn on, and start a 6 seconds timer. When the time reaches 0, turn off trigger again.


Unfortunately, this is not multi-instanceable, at least in gui.
07-21-2006, 10:40 PM#9
darkwulfv
Well I'm currecntly working on a trigger that will hopefully work. I'll post it up in all it's peices when its done.