| 07-22-2006, 03:37 PM | #1 |
I have searched through the forum, but i cant find the answer i want. What does terrain variance do? I don't understand after checking it with a map i made (you can DL the map frm the attachment). I made the map so that every 1 second it will tell me the terrain variance of the hero's posistion. But i still don't understand, sometimes it goes up to 16,17 sometimes 0, 4, 8 and so on. -- Another question, if i got a spell "push" (push the targeted unit behind) for example. How do i detect if theres a cliff behind or an obstacles like "Rocks, Trees" so that i can trigger the unit to stop? I prefer GUI, but if it is needed to use JASS or custom script, i won't mind. Please help, thanks in advance! |
| 07-25-2006, 11:20 AM | #2 |
Sry for Double Postin. But can anyone help me? |
| 07-25-2006, 12:36 PM | #4 |
thanks, but i still don't know where that trigger should work in.. ![]() |
