| 07-29-2006, 09:04 PM | #2 |
alright, in the first trigger i didn't find a fault (maybe i've overseen it), but in the second there are 2 fault. First, what an item? There's no item, you have to choose one type. Second, set Not equal to equal. You don't want a Unit to die when it has an special item, right? --Edit--- Found error in first script change matching to picked, then it should work. (Sorry if i'm wrong, i'm tired) |
