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A rather large problem I need to fix...

07-30-2006, 06:47 AM#1
Sardius
Just noticed a rather large problem and I'm not sure how to fix it...

Because my RTS levels and Dungeon levels use different Unit settings the number of custom units is a bit different, and some units exsist in my dungeon maps that don't exsist in my RTS maps, and both use their own unique custom file...

Problem is now I copied and pasted my familiars from my dungeon map to my RTS map and they ended up having a different Raw Data code... For example, my Blade Familiar is E00F in my dungeon map, but after copying/pasting it to the RTS map my Blade Fam is E00A, not sure why. I'm assumg because a previous created unit in my RTS map that isn't in my dungeon map already uses E00F. This completely screws up the game cache and loads up the wrong unit... Can you manually edit the raw data code?
07-30-2006, 10:00 AM#2
Captain Griffen
Yes but it's a lot of bother. Better to just store the experience and any items in game cache manually.