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Restricting a beta test map

07-30-2006, 10:03 PM#1
toochaos
Event- Map initialization
Condition - nothing
Event - If Toochaos equal to name of player 1 (red) then do nothing else do game defeat.



this seems to always end the game regardless of if i am player 1.
Basically i dont want people to play my map when it isnt ready for distribution, and im not sure how to do this apart from that trigger can anyone suggest another corse of action its much apreciated
07-30-2006, 10:07 PM#2
Captain Griffen
It is case sensitive. Convert the string of the player name to lower case, and use lower case for the string you are comparing it against (toochaos).
07-30-2006, 10:07 PM#3
Fireeye
Use this trigger
Trigger:
Collapse Events
Time - Elapsed game time is 0.00 seconds
Collapse Conditions
(Name of Player 1 (Red)) Not equal to Toochaos
Collapse Actions
Collapse For each (Integer A) from 1 to 10, do (Actions)
Collapse Loop - Actions
Game - Defeat (Player((Integer A))) with the message: Defeat!
Set the end of the loop to the maximum number of Players.
07-30-2006, 10:31 PM#4
toochaos
thank you guys
07-30-2006, 11:39 PM#5
The)TideHunter(
Did that work or not?
If it dident your name might be not be Toochaos when testing, its something like WorldEditTest or something.