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Why I think RPG projects never work

07-31-2006, 11:52 PM#1
SilverSong
They typically have weak combat systems, they just have monsters sitting around doing nothing, no big wars to motivate players. or they rely on DM's to d o all the work and then you have to wait and wait around doing nothing but chop monsters up, until that happens. For example Q's D&D and Veun's D&D.

Players having nothng to do when they first start to play, typically end up trying to fight their way to level 100, turning it into a straight up fighting game with built in levels instead of a tru rpg. Which requires at least a little player interaction. Although quests are involved no team cooperation is ever directly required, and people can pretty much solo their way through it.

Plus players are not given what they desperately need. Something to help them get into character. Usually it's just a pick this character sort of deal and if you don't know the theme, then it's just too bad.

Now if you had something like a race chooser, a class chooser, and a choice of 1st level adjusted weapons and armor to start with. That might have a better effect on game play. Also, if there's a war going on is there a city/village in need of immediate assistance that's getting slaughtered by the enemy horde? Which would require such heroes to be born?

A starting adventure hook would give DM's time to put together an adventure, while the characters would be fighting their first battle and getting to know their new friends.
08-01-2006, 12:37 AM#2
map-maker
whats this have to do with site discussion...how about..off topic or...general development.
08-01-2006, 02:30 AM#3
Ignitedstar
So... are you saying that we should create an RPG that has a fully editable story due to what the players want with the DM- another player doing all of the creep stuff?

Maybe that's why most RPGs are single player. O_o
08-01-2006, 09:14 AM#4
Captain Griffen
Quote:
Originally Posted by SilverSong
They typically have weak combat systems, they just have monsters sitting around doing nothing, no big wars to motivate players. or they rely on DM's to d o all the work and then you have to wait and wait around doing nothing but chop monsters up, until that happens. For example Q's D&D and Veun's D&D.

Players having nothng to do when they first start to play, typically end up trying to fight their way to level 100, turning it into a straight up fighting game with built in levels instead of a tru rpg. Which requires at least a little player interaction. Although quests are involved no team cooperation is ever directly required, and people can pretty much solo their way through it.

Plus players are not given what they desperately need. Something to help them get into character. Usually it's just a pick this character sort of deal and if you don't know the theme, then it's just too bad.

Now if you had something like a race chooser, a class chooser, and a choice of 1st level adjusted weapons and armor to start with. That might have a better effect on game play. Also, if there's a war going on is there a city/village in need of immediate assistance that's getting slaughtered by the enemy horde? Which would require such heroes to be born?

A starting adventure hook would give DM's time to put together an adventure, while the characters would be fighting their first battle and getting to know their new friends.

You haven't played a good RPG on WC3 then.

Weak combat systems? Nothing to do at the start? Follow the link in my signature for an RPG I started but discontinued due to exams (will return after my cinematics ability is improved).

Better yet, play When the Freedom Slips Away by RDZ.
08-01-2006, 01:01 PM#5
Blade.dk
Moved. Please take more care of what forum you post in in the future.
08-01-2006, 02:08 PM#6
King Klear
You see, warcraft is not an RPG game. The fact that it has many RPG elements only makes it worse when you make an RPG map, because people usually use the systems that are present in warcraft, not seeing that the aren't practical for a classic RPG.

Either way, if you want a good RPG map series, go for the Dwarf Campaign. It's not D&D or anything, but it surely is among the best out there...
08-03-2006, 09:21 AM#7
Anitarf
Dwarf Campaign? Ha, that's no RPG.
08-03-2006, 09:54 AM#8
Wyvernoid
Quote:
Dwarf Campaign? Ha, that's no RPG.
How would you say that! Dwarf Campaign is the best RPG I've played(and When the freedom slips away is the second best ^_^)
08-03-2006, 10:12 AM#9
King Klear
It's an RPG in a limited way a wc3 map can be without getting overcomplicated...
08-03-2006, 10:13 AM#10
Blade.dk
Quote:
Originally Posted by Wyvernoid
How would you say that! Dwarf Campaign is the best RPG I've played(and When the freedom slips away is the second best ^_^)

So just because a map or campaign is good, it is an RPG? :)
08-03-2006, 10:18 AM#11
Alvatar
It is true WarCraft is not RPG, but it has some potencional for that sort of games. However, it is not designated for full-scale RPG (I mean RPG style where you can live a life of your character). Story is problem, at least in multiplayer. If you put DM as one player to the game, it requires some experience with that game from this player and especialy with new map it can be an problem.
Another problem is that there is no rule to make DM really act as DM. How you can make him to make chalanging game and not to crush other players?

Now, please tell me: do you making such map or is this just phylosophical discusion?
08-03-2006, 11:01 AM#12
King Klear
Quote:
Originally Posted by Blade.dk
So just because a map or campaign is good, it is an RPG? :)
Nope. I call it RPG because of emphasis on story, characters, decisions that can affect the story and, of course, leveling of the heroes, (even though that's weak)

In other worlds, if somebody is looking for an RPG map, he won't probably be disapointed by it.
08-03-2006, 11:03 AM#13
Wyvernoid
Quote:
So just because a map or campaign is good, it is an RPG? :)
Of course not, no TDs are RPGs ;-) I said that because my definition of Role-Playing Games is that you control one or more CERTAIN characters experiencing CERTAIN stories. So DwarfCampaign comes out as an RPG in my mind, and today I first know that in some other people's mind it's probably not that. So... What is RPG, after all?
08-03-2006, 11:08 AM#14
AtOmIc_PeAnUt
RPGs on WC which I have played (which I admit isn't many) seem to lack in quality terrain I think. And in order to get into it, a good atmosphere is required in my opinion, so when I see a square of grass with a perectly neat dirt path going across completely level ground, I think, this RPG is crap, good bye. But I think a truly great RPG would set the scene in a remote peice of landscape, and make sure the player has to do a little travelling before getting to the real story line, maybe with a monster encounter and so on.

For example, I would much prefer an RPG where Ur character starts in a lush valley, or a gloomy forest, and has a bit of trekking to do first, before getting to the main city. This way you are only looking at the terrain, and it gives you time to soak up the atmosphere of the whole RPG, and it sets the scene nicely. Much better than plonking you in the middle of a city with complicated shop systems, hundreds of NPCs to talk to, item systems to figure out, mega lagginess, and usually, rushed terrain, it just looks and feels crowded and naff. And in this situation, I would just quit the game and not look at it again.

That probably instilled feelings of "What the hell is this jackass on about?!" while you were reading, but it's only my opinion :D
08-03-2006, 11:15 AM#15
Rao Dao Zao
Quote:
Originally Posted by Wyvernoid
How would you say that! Dwarf Campaign is the best RPG I've played(and When the freedom slips away is the second best ^_^)
Only second best?

A role-playing game is a game in which you take on a role (based on plot). So, the Dwarf Campaign is an RPG in the sense that you are taking on the roles of the dwarf guys (/me is shamed he can't remember their names).

I say based on plot, because then you could call a TD an RPG (taking on the role of Mr. Bacon the Tower Builder).